HTC launches Vive VR at #CES2016 – First Look
While Oculus prepares its Rift VR that is practically around the corner, and Sony readies the PlayStation VR for its PS4 console, the HTC Vive VR feels like the third rival in the virtual reality wars. The Vive should debut toward the end of 2015, yet was deferred until this April. What I got the chance to see at CES 2016 in Las Vegas was the reason: the device has been redone and enhancements made. Above all, another room-detecting camera has been added to the outside of the Vive’s head-worn display.
The Vive is, by a wide margin, the most aggressive virtual reality stage. It means to be a full-room encounter, a VR unit that detects a whole room and liberates the users to meander around in a space up to 5 meters (16 feet) slantingly: two Yoga mats one next to the other, as HTC’s Dan O’Brien, VP of HTC’s Virtual Reality Group, depicted it amid a preparation in Las Vegas.
Meandering around in a virtual world with a protective cap on is perilous, even in a clean Las Vegas demo room. HTC and Valve built up a route for the Vive to sense dividers and furniture in its past equipment, yet that wasn’t exactly enough. The latest developer hardware, called the HTC Vive Pre, can use its camera to look at the room and provide continuous updates on where everything is. I felt like Batman using his bat-sense vision in “The Dark Knight.”